Movement Syncing
Monitors the target's lateral movement and uses your movement keys to hold spacing, chase when they move away, or back off when they close the gap.
Mod Menu is suggested
This is a simple utility mod made for Sword PVPers. By default, movement syncing and movement resisting help you stay just out of range of sword opponents, then let you know when to move inward after they miss an attack.
The free version is singleplayer-focused to comply with CurseForge guidelines. Get the full version through Patreon or the website for wider access.
You also get access to in dev features and exclusive features from the Patreon.
Patreonentirely configurable
Monitors the target's lateral movement and uses your movement keys to hold spacing, chase when they move away, or back off when they close the gap.
Creates a clientside target-centered spacing bubble that helps prevent accidental over-commits while still allowing free movement when you are already deep inside the bubble.
Triggers a sprinting jump when you are far away from your target, helping you close distance with cleaner pressure.
Can stop or reverse backward syncing when a sprinting target enters your range, preparing you to counter with a jump or parry crit attempt.
Chooses the fastest movement key press to help you escape out of the spacing bubble more easily.
Jumps after a sprint hit so you can maintain pressure instead of being left behind the resist boundary.
Automatically taps S after successful strikes to reset spacing and keep sword pressure cleaner.
Helps you only hit your opponent when they are actually in range.
Helps adjust spacing around knockback moments so sword pressure stays cleaner after hits and movement changes.
Clientside particles and sound effects help you read the resist boundary and spacing behavior.
recommended settings as of August 29, 2026
If this list is inaccurate, warn others in the DISCORD. Spam clicking while using these may create duplicate packets, which can be detected.
quick downloads
Free nonpremium JAR
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Download JARRebuilt a large part of the backend to be undetectable to Grim, Vulcan, and many other anti-cheats.
26.3 and 1.21.11 downloads were updated to the 10.1 builds.
Added ping delay / ping manipulation options.
Swordcore no longer gets in the way of aerial movement, helping it flow better with other cores like Macecore.
Added experimental Knockback Displacement settings.
Swordcore movement now only kicks in while holding a weapon that benefits from it, such as a sword or axe.
Swordcore premium added support for 26.2.